Wurst 7.33 - AutoComplete, Better FeedAura & Trajectories
released May 4, 2023; updated May 30, 2023

This version of the Wurst Hacked Client is available for Minecraft 1.19.4 and 1.19.2, as well as snapshots 23w18a and 23w17a.

✔ This version is safe from the Log4Shell exploit.

Changelog

  • Added AutoComplete: Auto-completes your chat messages using large language models. Requires either an OpenAI account with API access or a locally installed language model with the oobabooga web UI.

  • Consider AutoComplete to be somewhat experimental. While it works pretty well and is a lot of fun to use, it’s not as easy to set up or as customizable as I would like it to be. I’m hoping to improve that in future updates.

  • Fixed FeedAura not working reliably with most animals and not working at all with Axolotls.

  • Removed FeedAura’s Priority setting. Instead, it will now pick an animal to feed at random, which ensures that all of the animals in range eventually get fed.

  • Fixed FeedAura not rendering its ESP boxes correctly.

  • Made FeedAura slightly harder for anti-cheat plugins to detect.

  • Changed FeedAura’s “Filter babies” setting to be enabled by default. Also updated its description to be more accurate.

  • Added a “Filter untamed” setting to FeedAura. When enabled, FeedAura will ignore tameable animals that haven’t been tamed yet. (#796 - Thanks to ThisTestUser!)

  • Added a “Filter horse-like animals” setting to FeedAura. When enabled, FeedAura will ignore horses, llamas, donkeys, etc. This is useful for avoiding Minecraft bug MC-233276, which causes these animals to consume items indefinitely. (#796 - Thanks to ThisTestUser!)

  • Trajectories will now change the color of its predicted path based whether the projectile will hit an entity, a block, or nothing at all. (#814 - Thanks to duggavo!)

  • All three of these colors can be changed in Trajectories’ settings.

  • Trajectories now works with items in the offhand and renders correctly when using left-handed mode.

  • Trajectories will no longer continue its predicted path after the projectile has hit an entity.

  • Fixed Trajectories ending its predicted path too early when you’re trying to shoot over a wall.

  • Improved the precision of Trajectories. The line will now stop exactly where the projectile is predicted to hit something, instead of ending slightly inside that block or entity.

  • Added a “Turn off while flying” checkbox to Sneak. (#806 - Thanks to Hassinator00!)

  • Added a “Filter allays” setting to every hack that has filters. This is useful because allays were not previously included by any other filter. (#721 - Thanks to DrMaxNix!)

  • By default, .tp will now teleport your actual character instead of your camera if you use it while Freecam is enabled. However, relative coordinates will still be relative to your camera, meaning you can use “.tp ~ ~ ~” to teleport to your Freecam position.

  • Added a “Disable Freecam” checkbox to .tp (checked by default). Turning this off will restore the old behavior of .tp, which teleports your camera in Freecam instead of your character.

  • Fixed a crash when AutoLibrarian tries to open the trade screen of a villager while the player is inside that villager’s hitbox. (#787)

  • Fixed a crash when AutoLibrarian sees a villager selling a corrupted enchanted book item. Instead, it will now skip that book and write a log entry with the item’s NBT data.

  • Probably fixed AutoFarm crashing the game for some users (I couldn’t reproduce the issue). (#775 - Thanks to ThisTestUser!)

  • Probably fixed Tunneller crashing the game for some users (I couldn’t reproduce the issue). (#807)

  • Fixed some descriptions saying “Format Error: “ at the beginning.

  • Fixed certain pages in Navigator displaying all text in the same color as the background, which made it very hard to read.

  • Fixed BlockComponents (used in Search, Nuker, etc.) not rendering correctly.

  • ClickGUI windows can no longer be moved completely off the screen or into a position where you can’t reach the title bar.

  • Fixed Excavator changing the colors of other UI elements. (#812)

  • Fixed BowAimbot not rendering correctly.

Features in this release

Hacks, Cheats, and Mods: (click to expand)
Chat Commands: (click to expand)
Other Features: (click to expand)

Want more? Suggest new features!

GUIs and how to open them

Wurst has more than just one GUI. You can choose whichever one you like best.

ClickGUI: (click to expand)

ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.

screenshot of ClickGUI visualization of Wurst's ClickGUI keybind (Right CTRL key)

Navigator: (click to expand)

Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.

screenshot of Navigator visualization of Wurst's Navigator keybind (Right Shift key)

TabGUI: (click to expand)

TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).

Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.

screenshot of TabGUI visualization of Wurst's TabGUI controls (Arrow Keys + Enter)

Keybinds

All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds in the chat.

Default Keybinds: (click to expand)
  • B -> FastPlace;FastBreak
  • C -> Fullbright
  • G -> Flight
  • Ö -> SpeedNuker
  • H -> /home
  • J -> Jesus
  • K -> MultiAura
  • N -> Nuker
  • R -> Killaura
  • Right CTRL -> ClickGUI
  • Right Shift -> Navigator
  • U -> Freecam
  • X -> X-Ray
  • Z -> Sneak

Translations (WIP)

Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.

Supported Languages: (click to expand)
  • Chinese (Simplified/Mainland)
  • Chinese (Traditional/Taiwan)
  • Chinese (Cantonese/Hong Kong)
  • Czech
  • English (US)
  • French
  • German
  • Italian
  • Japanese
  • Polish
  • Romanian
  • Russian
  • Ukrainian

Installation

  1. Install Fabric (Loader).

  2. Add Fabric (API) to your mods folder.

  3. Add Wurst to your mods folder.

If you need more details or run into problems, check this tutorial.

If you've found this update helpful, please consider supporting Wurst's future development by making a donation. Your support will help ensure that Wurst remains free and open source for everyone to use. Every bit helps, and is much appreciated. Thank you for your support!

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Downloads

Related Tutorials