Fixed a security vulnerability affecting Minecraft 1.20 and later versions, which allowed servers to detect if Wurst is installed by abusing Minecraft’s sign editing and text translation features.
As a precaution against potential other text translation exploits, Minecraft’s chat messages, written books, signs, keybinds, etc. can no longer resolve any of Wurst’s translation keys or keybinds.
Note that other client-side mods may still be vulnerable to this exploit if they haven’t implemented similar countermeasures. If you are using any other client-side mods besides Wurst, it is recommended to use a mod like Mod Detection Preventer to avoid getting banned by overzealous server admins.
Fixed Wurst’s zoom keybind being visible in Minecraft’s Key Binds menu. It now only appears in the Wurst Options where it belongs.
This update was initially released for Minecraft 1.20.4 and 1.20.2, then backported to 1.20.1, 1.20.3, and 1.20.
See also: Wurst 7.41 changelog
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added NoFog: Removes distance fog from the world. (#904 - Thanks to IUDevman!)
Added mcMMO mode to AutoFish: When enabled, AutoFish will automatically switch between different fishing spots, completely bypassing mcMMO’s overfishing mechanic. (/d/366)
When starting AutoFish’s mcMMO mode, you will need to manually record a few fishing spots for it to use. You will see instructions in chat guiding you through this process. After that, AutoFish is completely autonomous.
Added multiple new settings related to AutoFish’s mcMMO mode:
“mcMMO range” and “mcMMO limit” match the “MoveRange” and “OverFishLimit” settings in mcMMO’s config file, so you can bypass the plugin even on a server with non-default settings.
“mcMMO range bug” exploits a bug in mcMMO’s range calculation - if they fix it in the future, just uncheck this box and you can keep using AutoFish.
Expanded AutoFish’s debug draw with mcMMO mode-related information. You can see each recorded fishing spot and the range of mcMMO’s overfishing detection.
Improved the “See-through mode” setting in NameTags: It no longer makes the nametags hard to read behind transparent blocks. (#798 - Thanks to ThisTestUser!)
Renamed the “Force nametags” setting in NameTags to “Always show player names”.
Added a “Scale” slider to NameTags, allowing you to make the nametags larger or smaller.
Added an “Always show named mobs” setting to NameTags: When enabled, the nametags of named mobs will be visible even when you are not looking directly at them. (#798 - Thanks to ThisTestUser!)
Added a “Jump while sneaking” setting to Parkour: When enabled, Parkour will automatically make you jump even if you are sneaking. (#456)
Added an “Omnidirectional Sprint” setting to AutoSprint: When enabled, AutoSprint will allow you to sprint in all directions, even backwards. (#916 - Thanks to ThisTestUser!)
If both AutoFish and AutoEat are enabled, AutoFish will now wait for AutoEat to finish eating instead of interrupting it and getting stuck.
If AutoFish accidentally hooks a mob, it will now immediately reel in the fishing rod and cast it again.
Fixed Trajectories generating incorrect predictions when aiming a fishing rod at water. The predicted trajectory will now stop at the water surface instead of going through it.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added NoShieldOverlay: Lowers or removes the shield overlay. (#849 - Thanks to ThisTestUser!)
Added PortalESP: Highlights nearby portals. (#835 - Thanks to DrMaxNix!)
AntiKnockback’s horizontal and vertical strength sliders now go up to 200% for reverse knockback. (#908 - Thanks to mdenials!)
Added a “Hungry Sprint” checkbox to AutoSprint. When enabled, AutoSprint will let you sprint even if you are too hungry to normally sprint. (#772 - Thanks to ThisTestUser!)
AutoSword will now consider enchantments like Sharpness and Smite when choosing a weapon.
Searching for “BlockESP” will now find Search.
Fixed AutoSword not working with tridents.
Fixed Fullbright getting stuck if you enable Fullbright in Night Vision mode, then enable X-Ray, then disable X-Ray, and then disable Fullbright in that order. (#850 - Thanks to ThisTestUser!)
Fixed Minecraft’s F3 keybinds triggering Wurst keybinds (e.g. F3 + G triggering the default Flight keybind). (#620 - Thanks to sudofox!)
Removed ServerCrasher, since it no longer works in modern Minecraft versions.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
It seems that the antivirus AI overlords suddenly decided that they don’t like a certain part of AutoBuild that has been in the codebase for many years. As a result, many Wurst releases are now falsely flagged as trojans.
For now, I’m releasing a new version that does this one part of AutoBuild in a slightly different way, so that BitDefender will stop complaining about it. But for a more long-term solution, let’s all report this issue to BitDefender so they’ll fix the false positive on their end too. Update: BitDefender seems to have removed the false positive.
See also: Wurst 7.39 changelog
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added BarrierESP: Allows you to see nearby barrier blocks. (#743 - Thanks to C0derK1d!)
Added TrueSight settings to filter out for hostile mobs, neutral mobs, passive mobs, passive water mobs, bats, slimes, pets, villagers, zombie villagers, golems, piglins, zombie piglins, endermen, shulkers, allays, named mobs and armor stands.
Added “Facing” and “Swing hand” settings to TreeBot.
Added a “Filter named” setting to MobESP.
Added Korean translations for 153 strings. (#893 - Thanks to JAXPLE!)
Added support for the new gpt-3.5-turbo-1106
and gpt-4-1106-preview
models to AutoComplete.
Added a “Disable AutoReconnect” setting to AutoLeave. (#727 - Thanks to pcm1k!)
Fixed AutoLeave leaving the server if the player is already dead. (#727 - Thanks to pcm1k!)
Added a button on the death screen when that lets you quickly enable AutoRespawn. Can be turned off in the AutoRespawn settings. (#792 - Thanks to TheWienerMaster!)
Added a “Command” setting to MassTPA, making it possible to use other commands than /tpa
. (#899 - Thanks to JAXPLE!)
Added a “Delay” setting to MassTPA that lets you change the delay between each teleportation request.
Added an “Ignore errors” setting to MassTPA. If enabled, MassTPA will continue sending teleportation requests even if the server responds with an error message.
Added a “Stop when accepted” setting to MassTPA, which you can turn off if you don’t want MassTPA to stop when someone accepts your teleportation request.
Fixed several slider settings saying “1 ticks” instead of “1 tick” when set to a value of 1.
Fixed X-Ray being unable to hide blocks like grass, snow, and water when Sodium is installed. (#889 - Thanks to ZANX3Y!)
Fixed AutoSword not filtering out friends. (#890 - Thanks to TejasLamba2006!)
Fixed TreeBot trying to break leaves while jumping, causing unnecessary slowdowns.
Fixed .enchant
not working when the item to enchant is held in the offhand.
Fixed a bug where an invisible entity would appear visible on the client-side after disabling RemoteView.
Fixed TreeBot being completely unaware of mangrove trees, cherry trees, and both types of nether tress (huge warped/crimson fungus). TreeBot still won’t be able to chop most of these trees due to their large size, but at least it can now see them and pathfind through their leaves.
Fixed some edge cases with TreeBot’s block breaking logic.
Updated the text in the Wurst Options screen.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
ChestESP now supports decorated pots and crafters in Minecraft 23w42a and later versions.
X-Ray now shows decorated pots and crafters by default in Minecraft 23w42a and later versions. (Remember to reset your X-Ray list when updating from an older version.)
Replaced the “Filter animals” setting with “Filter passive mobs”. This new filter will no longer include wolves, bees, polar bears, and pufferfish, since they are not really passive. It’s otherwise identical to the old animal filter.
Replaced the “Filter monsters” setting with “Filter hostile mobs”. This new filter will no longer include endermen, non-brute piglins, and zombified piglins, since they are not really hostile. It’s otherwise identical to the old monster filter.
Added a “Filter neutral mobs” setting. This new filter has a third option that detects when the neutral mobs are aggressive and filters them out only while they’re peaceful.
Replaced the “Filter pigmen” setting with “Filter zombie piglins”. This new filter has the same third option to detect when the zombified piglins are aggressive.
Added a “Filter piglins” setting to filter out regular piglins (except for brutes). This filter has the same third option to detect when the piglins are aggressive.
Added a third option to the “Filter endermen” setting to detect when they are aggressive.
Added a “Filter bats” setting that filters out bats and any other ambient mobs that might be added by other mods.
Added a “Filter passive water mobs” setting that filters out most fish, as well as squids, dolphins and axolotls. Dangerous aquatic mobs like guardians, drowned, and pufferfish are not included.
The “Filter babies” setting now includes tadpoles.
Updated the “Filter babies” setting’s description to clarify that it doesn’t affect baby zombies and other hostile baby mobs.
The “Filter golems” setting no longer includes shulkers, since nobody other than Mojang thinks of shulkers as a type of golem.
Added a separate “Filter shulkers” setting.
Renamed the “Filter traders” setting to “Filter villagers”.
Added a “Filter zombie villagers” setting.
Added a “Filter slimes” setting (does not include magma cubes).
Added more MobESP settings to filter out hostile mobs, neutral mobs, passive mobs, passive water mobs, bats, slimes, pets, villagers, zombie villagers, golems, piglins, zombie piglins, endermen, shulkers, allays, and armor stands.
MobESP can now show armor stands, if enabled in the settings.
AimAssist and TriggerBot are now compatible with each other.
Added a “Check line of sight” setting to AimAssist. When enabled, AimAssist will only aim at entities that you have line of sight to. (#886 - Thanks to TejasLamba2006!)
Fixed the “Filter sleeping” setting not working correctly in Hypixel minigames. (#869 - Thanks to PeriodicSeizures!)
Updated the Japanese translations (#874 - Thanks to sabaadmin!)
Fixed KillauraLegit attacking through blocks.
Fixed tracers not rendering correctly when the player is in a vehicle. (#830 - Thanks to ThisTestUser!)
Fixed Dolphin and Fish affecting the player’s movement on land if it’s raining. (#799 - Thanks to ThisTestUser!)
Fixed AntiBlind not preventing the darkness effect from changing the sky color if the player also has the night vision effect active at the same time. (#825 - Thanks to ThisTestUser!)
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added support for the XDG base directory standard. (#876 - Thanks to DutchO7!)
Made the zoom keybind a bit more stealthy: Instead of saying “key.wurst.zoom” in a separate “Zoom” category, it’s now listed as “Zoom” under the vanilla “Miscellaneous” category. This should help to make this entry stand out less from existing vanilla keybinds.
AirPlace no longer causes issues when fishing and is now compatible with AutoFish.
Fixed a lot of weird issues that used to happen when AirPlace is enabled.
Fixed the zoom stopping you from scrolling through the items in your hotbar even when the “Use Mouse Wheel” option is disabled.
Fixed the Zoom Manager screen showing the zoom keybind in all lowercase.
Fixed “.toomanyhax list-profiles” not working correctly. (/d/201 - Thanks to ZANX3Y!)
Fixed MobSpawnESP and NewChunks not updating correctly when you move to a different dimension.
Fixed a visual glitch in Search, CaveFinder and BaseFinder when moving to a different region.
Fixed some subtle visual glitches when an entity is about to despawn.
Fixed the “Server Finder” and “Clean Up” buttons on the server list screen being off by a few pixels.
Fixed BuildRandom not behaving correctly when “Check held item” is disabled and you have usable items in both hands.
There have been many more improvements and clean-ups under the hood to keep Wurst running smoothly.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added an “Only show exposed” checkbox to X-Ray. When checked, X-Ray will only show ores that would be visible in caves. This can help on servers with anti-X-Ray plugins, as it will hide the fake ores that these plugins generate. (#867 - Thanks to PeriodicSeizures!)
Added a description to X-Ray’s “Ores” setting.
Fixed X-Ray not working with newer versions of Sodium. (#866 - Thanks to ZANX3Y!)
Fixed X-Ray’s built-in Fullbright always resetting your brightness slider to 50%, even if you’ve set a different value in Fullbright’s “Default brightness” setting.
Fixed AnchorAura selecting the wrong item when trying to detonate respawn anchors.
Fixed block- and item-related settings not rendering correctly.
Fixed KillPotion, TrollPotion and .potion not working correctly in Minecraft 1.20.2-pre3 and later versions.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Replaced the Fast / Legit Mode dropdown in BuildRandom with a “Range” slider, a “Check line of sight” checkbox, a “Facing” dropdown, a “Swing” dropdown, a “Place while breaking” checkbox and a “Place while riding” checkbox. This lets you control how fast or legit BuildRandom should be much more precisely than before.
Rewrote BuildRandom’s block placing logic, making it more legit in general.
By default, BuildRandom will no longer build while you are breaking a block or riding a vehicle, since that wouldn’t be possible in vanilla Minecraft. You can re-enable the old behavior in the settings.
Added a “Max attempts” slider to BuildRandom, which lets you control the number of random positions that BuildRandom will try to place a block at in one tick. Higher values speed up the build process at the cost of increased lag.
Added an “Indicator” checkbox to BuildRandom that lets you turn off the visual indicator showing where BuildRandom is placing blocks.
Added “OpenAI chat endpoint”, “OpenAI legacy endpoint” and “Oobabooga endpoint” settings to AutoComplete. Useful if you are using OpenAI through a proxy or hosting oobabooga on a separate machine.
AutoComplete now supports all of OpenAI’s currently available language models.
Fixed NoFall not preventing fall damage when flying down with CreativeFlight in survival mode.
Fixed NoFall sending unnecessary packets when you’re falling in creative mode.
Radar will now display friends in blue.
Cleaned up some of the code in AnchorAura. There shouldn’t be any noticeable changes in behavior.
Added a WikiDataExport button that is only accessible through Navigator. When pressed, it generates a JSON file at .minecraft/wurst/wiki-data.json
, with information about all the different features and settings in this version of Wurst. As the name suggests, I use this file for the Wurst Wiki, but maybe some of you can find other uses for it.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Wurst now allows you to join servers that have been banned by Mojang, so you can once again enjoy your pixelated CSGO clones. ;)
NoChatReports now shows up in ClickGUI under the “Chat” category. This should help to reduce confusion when playing on servers that kick you for sending unreportable chat messages.
Improved compatibility with other mods, such as Gate of Babylon and Glassential. Using these mods together with Wurst should no longer cause the game to crash.
By default, NoFall will now pause itself while you are flying with an elytra, to ensure that it doesn’t interfere with your flight. This means it will no longer protect you from taking fall damage during the flight (e.g. flying straight down into the ground), but it will still protect you immediately after the flight (e.g. falling down because you crashed into a wall or broke your elytra).
If you need protection from the fall damage of flying straight down and don’t mind the occasional glitchiness, you can restore NoFall’s old behavior by enabling the “Allow elytra” checkbox in the settings.
Fixed a crash when files within the “.Wurst encryption” folder have incorrect permissions. Now this will just disable AltManager’s file IO, the same way it does when access to the “.Wurst encryption” folder itself is denied.
Replaced the Reddit link in the Wurst Options screen and ModMenu with a link to WurstForum.net. For those who haven’t heard the news, Reddit recently destroyed itself and we’ve since moved to a forum of our own.
See also: Wurst 7.35.1 Changelog, Wurst 7.35 changelog
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Fixed a bug in the code that figures out where to aim when placing and breaking blocks, which caused any hacks that use it to aim at the wrong position when breaking or placing against certain non-full blocks from certain angles. For example, this bug made NukerLegit completely unable to break upside-down slabs from the top, or iron bars from the side.
NukerLegit will now more accurately adhere to the value specified in its “Range” setting.
Improved the way AutoFarm works, making it slightly faster and fixing some edge cases where it would previously get stuck.
See also: Wurst 7.35 changelog
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
AutoFish is no longer blind to fishing rods in your offhand! However, it will still move them to your main hand before casting, to avoid some weird edge cases when you have a different item in your main hand and it takes priority over the fishing rod.
By default, AutoFish will no longer turn itself off when you run out of fishing rods.
Added a “Stop when out of rods” setting to AutoFish that re-enables the old behavior of turning AutoFish off when you run out of fishing rods.
Added a “Catch delay” setting to AutoFish that lets you configure how long it waits after a fish bites before reeling it in.
Added a “Retry delay” setting to AutoFish that lets you configure how long it waits before trying to cast or reel in the fishing rod again if it fails to do so.
Added a “Patience” setting to AutoFish that lets you configure how long it waits if no fish bites before reeling in the fishing rod and trying again.
Added a “Stop when inv full” checkbox to AutoFish. When enabled, AutoFish will automatically turn itself off once your inventory is full.
Added a “Shallow water warning” checkbox to AutoFish that lets you turn off the warning that appears in the chat when you are fishing in shallow water.
Fixed AutoFish getting stuck if it tries to reel in the fishing rod but nothing happens (e.g. due to server lag). It will now try again instead of waiting forever.
Fixed AutoFish’s debug draw only rendering at 20 FPS.
Fixed the description of AutoComplete’s “Max tokens” setting incorrectly claiming that stop sequences don’t work when using the oobabooga web UI. This was an issue in early pre-release versions of AutoComplete, but it was fixed before the release of Wurst 7.33, and the description was not updated until now.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
This update was “released” on May 10, but due to an issue at GitHub the website didn’t show it until May 11.
Added AntiEntityPush: Prevents you from getting pushed when standing near other players and mobs. (817 - Thanks to IUDevman!)
Updated AntiKnockback’s description to clarify that it only prevents knockback (i.e. getting pushed when players and mobs attack you).
Added a “Sneak edge distance” setting to SafeWalk: Lets you choose how close to the edge you can get before starting to visibly sneak. This can help to make your speedbridging look more legit.
Fixed Parkour not working properly when walking on boats.
Fixed Step in Legit Mode not working properly below y=-2.
Fixed BowAimbot, Excavator, FeedAura, Freecam, InstantBunker, ItemESP’s tracer lines, Overlay, and ProphuntESP not rendering correctly when you are millions of blocks away from spawn. (771 - Thanks to ThisTestUser!)
Fixed the block breaking animation in Overlay and NukerLegit only playing at 20 FPS.
Nuker will no longer prevent you from breaking blocks manually while it’s active.
Removed PlayerFinder, as it no longer works in modern Minecraft versions and there doesn’t seem to be a way to fix it.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added AutoComplete: Auto-completes your chat messages using large language models. Requires either an OpenAI account with API access or a locally installed language model with the oobabooga web UI.
Consider AutoComplete to be somewhat experimental. While it works pretty well and is a lot of fun to use, it’s not as easy to set up or as customizable as I would like it to be. I’m hoping to improve that in future updates.
Fixed FeedAura not working reliably with most animals and not working at all with Axolotls.
Removed FeedAura’s Priority setting. Instead, it will now pick an animal to feed at random, which ensures that all of the animals in range eventually get fed.
Fixed FeedAura not rendering its ESP boxes correctly.
Made FeedAura slightly harder for anti-cheat plugins to detect.
Changed FeedAura’s “Filter babies” setting to be enabled by default. Also updated its description to be more accurate.
Added a “Filter untamed” setting to FeedAura. When enabled, FeedAura will ignore tameable animals that haven’t been tamed yet. (#796 - Thanks to ThisTestUser!)
Added a “Filter horse-like animals” setting to FeedAura. When enabled, FeedAura will ignore horses, llamas, donkeys, etc. This is useful for avoiding Minecraft bug MC-233276, which causes these animals to consume items indefinitely. (#796 - Thanks to ThisTestUser!)
Trajectories will now change the color of its predicted path based whether the projectile will hit an entity, a block, or nothing at all. (#814 - Thanks to duggavo!)
All three of these colors can be changed in Trajectories’ settings.
Trajectories now works with items in the offhand and renders correctly when using left-handed mode.
Trajectories will no longer continue its predicted path after the projectile has hit an entity.
Fixed Trajectories ending its predicted path too early when you’re trying to shoot over a wall.
Improved the precision of Trajectories. The line will now stop exactly where the projectile is predicted to hit something, instead of ending slightly inside that block or entity.
Added a “Turn off while flying” checkbox to Sneak. (#806 - Thanks to Hassinator00!)
Added a “Filter allays” setting to every hack that has filters. This is useful because allays were not previously included by any other filter. (#721 - Thanks to DrMaxNix!)
By default, .tp will now teleport your actual character instead of your camera if you use it while Freecam is enabled. However, relative coordinates will still be relative to your camera, meaning you can use “.tp ~ ~ ~” to teleport to your Freecam position.
Added a “Disable Freecam” checkbox to .tp (checked by default). Turning this off will restore the old behavior of .tp, which teleports your camera in Freecam instead of your character.
Fixed a crash when AutoLibrarian tries to open the trade screen of a villager while the player is inside that villager’s hitbox. (#787)
Fixed a crash when AutoLibrarian sees a villager selling a corrupted enchanted book item. Instead, it will now skip that book and write a log entry with the item’s NBT data.
Probably fixed AutoFarm crashing the game for some users (I couldn’t reproduce the issue). (#775 - Thanks to ThisTestUser!)
Probably fixed Tunneller crashing the game for some users (I couldn’t reproduce the issue). (#807)
Fixed some descriptions saying “Format Error: “ at the beginning.
Fixed certain pages in Navigator displaying all text in the same color as the background, which made it very hard to read.
Fixed BlockComponents (used in Search, Nuker, etc.) not rendering correctly.
ClickGUI windows can no longer be moved completely off the screen or into a position where you can’t reach the title bar.
Fixed Excavator changing the colors of other UI elements. (#812)
Fixed BowAimbot not rendering correctly.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added AutoLibrarian: Automatically trains a villager to become a librarian that sells a specific enchanted book. You can set up an entire trading hall in no time by using this hack!
AutoLibrarian comes packed with all kinds of useful settings. You can put together a whole shopping list of all the enchanted books you want your villagers to sell, and optionally set a maximum price for each book. There is a whole new GUI just for managing this list.
But that’s not all! AutoLibrarian can even automatically update the list whenever a villager has learned to sell one of the books! The book will either be removed from the list so you don’t get it twice, or the maximum price will be adjusted so that the next villager has to sell it for a cheaper price.
You can also control how the AutoLibrarian interacts with the game to ensure you won’t be detected by anti-cheats. The “Facing” setting lets you choose how to face the villager and job site, while the “Swing hand” setting lets you control how to swing your hand when interacting with the villager and job site.
Once a villager has learned to sell one of the books you want, AutoLibrarian can automatically buy something from the villager to lock in the trade. This means you can run AutoLibrarian in the background while you do other things, without having to worry about the villager changing its trade offers later.
And lastly, AutoLibrarian includes a “Repair mode” setting so you don’t have to worry about it breaking your axe.
Added AimAssist: Helps you aim at nearby entities, but won’t attack them automatically.
AimAssist includes a customizable range, rotation speed, field of view, and all of the same entity filters that Killaura and other combat hacks have.
AimAssist is not tied to your framerate, meaning that its rotation speed won’t be affected by things like VSync or the speed of your computer.
Added Restock: Automatically restocks your hand with the selected items from your inventory. (#558 - Thanks to isjerryxiao!)
KillauraLegit will now aim a lot more smoothly (much like AimAssist).
Added a “Rotation Speed” slider to KillauraLegit: Determines how fast the player’s head will turn towards the target. The default value is 600 degrees per second.
Just like AimAssist, KillauraLegit also rotates at a speed that is independent of your framerate.
Added a description to KillauraLegit’s “FOV” setting.
Fixed NukerLegit not aiming at small blocks correctly.
Fixed NukerLegit breaking some blocks more slowly than necessary.
Using NukerLegit as a lawn mower should work much better now. :)
Fixed a typo in the description of the “Lock ID” setting in NukerLegit and SpeedNuker.
Updated the default list of blocks for the “MultiID List” setting in Nuker, NukerLegit and SpeedNuker. They now include all the new deepslate ores and no longer include clay.
Fixed X-Ray’s default list of ores not including minecraft:deepslate_emerald_ore
.
As always, these updated default lists won’t override your existing settings if you’re updating from an older version. Be sure to manually reset them if you want to use the new defaults.
Generally improved the aiming logic. All hacks that aim at things should now be a little bit harder for anti-cheat plugins to detect.
Added an “Angle+Dist” option to BowAimbot’s Priority setting and set it as the new default. This is a hybrid of “Angle” and “Distance” that is usually much better than either one alone at figuring out what you are trying to aim at.
Added an “Activation chance” slider to FastBreak: Only FastBreaks some of the blocks you break, which makes it much harder for anti-cheat plugins to detect. This is much faster than Legit mode and great at bypassing plugins like Vulcan.
Added a “Max height” slider to ClickGUI: Determines the maximum height of normal windows. Can also be set to 0 for unlimited height.
Added a “Max settings height” slider to ClickGUI: Determines the maximum height of settings windows. Can also be set to 0 for unlimited height.
Added more settings to NameTags: “Unlimited range” (enabled by default), “See-through mode”, and “Force nametags”. (#770 - Thanks to ThisTestUser!)
Added an “Offset” slider to NoFireOverlay. This allows you to lower the fire overlay instead of removing it completely. (#762 - Thanks to ThisTestUser!)
Added an “All GUIs” checkbox to NoBackground and fixed NoBackground breaking some screens when the game world is not loaded. (#766 - Thanks to ThisTestUser!)
Increased the maximum value of ArrowDMG’s “Packets” slider to 7000 and changed the increment to 20. The new maximum is high enough to one-shot a Warden with Resistance 4. (#768 - Thanks to biran4454!)
Fixed the path renderer (used in .path, Excavator, TreeBot, etc.) sometimes rendering everything in black.
Fixed AutoFarm sometimes rendering everything in black.
Fixed a crash when using certain resource packs.
Fixed chat messages not being logged. (#764 - Thanks to ThisTestUser and isjerryxiao!)
Fixed AntiWaterPush affecting other entities besides the player in singleplayer worlds. (#769 - Thanks to ThisTestUser!)
Fixed a crash when using Fabric API version v0.75.0 or later. As a result, Fabric API versions older than v0.75.0 are no longer supported.
Added suspicious gravel to X-Ray’s default list of blocks. ඞ (Minecraft 23w13a_or_b and later versions only)
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
This update makes all of the new features from Wurst 7.28 to Wurst 7.30 accessible to Minecraft 1.16.5 players.
Added a shortcut to open the Keybind Manager from within Navigator or ClickGUI. Useful for new users who often have trouble finding the Keybind Manager.
Added a “Filter shulker bullets” checkbox to Killaura and other combat hacks. When unchecked, these hacks can now attack shulker bullets and destroy them. (Thanks to bendy1234!)
Added an “Anti-Kick Distance” setting to Flight and CreativeFlight. Determines how far the Anti-Kick should make you fall.
AirPlace and AutoFish now disable each other (because it’s impossible to catch fish while AirPlace is enabled).
AutoTool’s “Repair mode” setting is now a slider, so you can adjust the exact threshold where it will stop using tools.
In AltManager, you can now double-click on an alt to login.
Fixed AutoTool initially switching to the wrong slot when you are using repair mode and holding a tool that is too damaged.
Fixed AltManager failing to login to Microsoft accounts.
Fixed FightBot and Protect still attacking players if they’re in your friends list.
Fixed TriggerBot trying to attack while you are blocking, eating food, etc.
Added an “Attack while blocking” checkbox to TriggerBot that lets you disable the above fix, in case you want to attack while blocking. (Thanks to EncryptionEnjoyer!)
Fixed Freecam getting slowed down or pushed around sometimes.
Fixed Flight’s “Slow sneaking” setting not actually turning off when the checkbox is unchecked.
Slightly improved performance of Search, CaveFinder and BaseFinder.
Updated links in the Wurst Options, ModMenu, etc.
Updated lots of translations. (Thanks to… *inhales* sculk_man, fengyec2, xvirum, shikukuya, expected-ingot, sunodoro, ikafly144, zanxey, alexanderpwnz, bzucak12, zischwarzi, kuailexiaobao, nosashuumai, dfbddfbd, clexus, den27, drajbonel, buiawpkgew1, 7087, temastar6565, takepan, BifidoKephir, kevidryon2, and setam7!)
Added suspicious sand to X-Ray’s default list of blocks. ඞ (Minecraft 23w07a and later versions only)
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added AirPlace: Allows you to place blocks in mid-air.
Added AntiHunger: Slows down your hunger when you are walking.
Added CameraDistance: Allows you to change the camera distance in 3rd person. (Thanks to pcm1k!)
Added a “Check line of sight” setting to Killaura: Ensures that you don’t reach through blocks when attacking. Slower but can help with anti-cheat plugins.
In 22w46a and later versions, NoTelemetry will now also block the new “required” telemetry by default. Turns out it’s not so required after all. ;)
In 1.19.3-pre1 and later versions, Wurst always lets you access the “Operator Utilities” tab in the Creative Mode inventory, even if you’re not an OP.
In 1.19.3-pre1 and later versions, Wurst will no longer tell the server that you have No Chat Reports installed when NoChatReports is enabled.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added “Forward Speed”, “Upward Speed” and “Change Forward Speed” settings to BoatFly. (Thanks to isjerryxiao!)
You can now press the sprint key while using BoatFly to go down more quickly. (Can’t use the sneak key because that would make you exit the boat.)
Updated BoatFly’s description.
Added “Anti-Kick” and “Anti-Kick Interval” settings to Flight and CreativeFlight. When enabled, these will make you fall a little bit every now and then to prevent you from getting kicked. (Thanks to isjerryxiao!)
Split Flight’s “Speed” slider into “Horizontal Speed” and “Vertical Speed”.
Added a “Slow sneaking” checkbox to Flight. When enabled, this option reduces your horizontal speed while you are sneaking, so that you don’t glitch out when flying down and forward at the same time.
Added a “Wait time” slider to AutoReconnect. (Thanks to pcm1k!)
Added a “Delay” slider to AutoTotem. (Thanks to pcm1k!)
Added a “Health” slider to AutoTotem. This effectively turns AutoTotem off while your health is above the specified value.
Added “Min depth” and “Edge distance” settings to Parkour.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Added NewChunks: Highlights newly generated chunks around you. (Also includes a lot of settings.)
Added NoLevitation: Disables the levitation effect when you get hit by a Shulker. (Thanks to pikami!)
Added a “Hide enable button” checkbox to Disable Wurst. When checked, the “Enable Wurst” button disappears as soon as you close the Statistics screen. You then have to restart the game in order to re-enable Wurst.
Fixed a crash when using AutoFish.
Fixed AutoFish getting stuck in an infinite loop under specific circumstances.
Updated the Chinese (Mainland) translations. (Thanks to buiawpkgew1, StarsShine11904, cjiahe682!)
Updated the Chinese (Taiwan) translations. (Thanks to cjiahe682, StarsShine11904!)
Updated the Polish translations. (Thanks to ZANXEY!)
Updated the Romanian translations. (Thanks to ncs18og!)
Updated the Russian translations. (Thanks to alexanderpwnz, Ultra119, faseri!)
Updated the Ukrainian translations. (Thanks to rusllikccx, Ultra119!)
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.
Fixed ScaffoldWalk often failing to place a block when you are walking diagonally and/or jumping.
Added a warning message when using the VanillaTweaks “Twinkling Stars” pack, which is known to cause problems with Wurst. (MC 1.18.2+)
NoChatReports will no longer prevent the “Chat message validation failure” disconnect. (MC 1.19.2+)
Improved JSON-related error messages (e.g. when a config file is corrupted).
Updated the Italian translations. (Thanks to m-riss!)
Updated the Polish translations. (Thanks to ZANX3Y!)
Updated the Japanese translations. (Thanks to sabaadmin!)
Updated the French translations. (Thanks to Calvineries!)
Updated the Chinese (Mainland) translations. (Thanks to buiawpkgew1!)
Updated the Russian translations. (Thanks to Ultra119!)
Updated the German translations.
.addalt
.annoy
.author
.bind
.binds
.blink
.blocklist
.clear
.copyitem
.damage
.dig
.drop
.dupe
.enabledhax
.enchant
.excavate
.features
.follow
.friends
.getpos
.give
.gm
.goto
.help
.invsee
.ip
.itemlist
.jump
.leave
.modify
.path
.potion
.protect
.rename
.repair
.rv
.say
.setblock
.setcheckbox
.setcolor
.setmode
.setslider
.settings
.sv
.taco
.t
.toomanyhax
.tp
.unbind
.vclip
.viewnbt
Wurst has more than just one GUI. You can choose whichever one you like best.
ClickGUI opens with the Right CTRL key. When opened, it displays a window for each category, which then contains a list of every feature in that category.
Navigator opens with the Right Shift key. When opened, it displays a searchable list of every feature in Wurst.
TabGUI does not have a default keybind. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once).
Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.
All keybinds can be changed in-game. Go to Wurst Options > Keybinds or type .help binds
in the chat.
Translations are unfinished and thus disabled by default. Go to Wurst Options > Translations to enable them.
If you want to help us translate Wurst, you can do so on Crowdin or GitHub.